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ISO & TBW

Isometric, and Tile based worlds. The basics of many many
games.

What, how and why? I'll tell ya'

What is ISO? And Why
Tile Based Eh?

Quick start for Tile based
Adding a simple player
Sprite Theory, a rant on adding stuff
Pickups are a boys best friend
Making the player align itself to tiles (not using sprite system)
TileMaps, a clean tile lookup technique (not using sprite system)
Loading maps from XML (not using sprite system)
Loading sprite lists from XML (including the sprite idea, built on previous fla)
Scrolling the map
Counter:
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